- The First, and many would argue, most important Tradition, which forbids a vampire to reveal their true nature to outsiders. To do so risks the destruction of all vampires. The Elders remember the Inquisition, and the terror-filled nights. This Tradition is sometimes stretched to allow revealing one's nature to other entities who are not mortals.
- The Second Tradition. In days long gone, every vampire would claim territory, taking it as their exclusive hunting ground, and dictating what could or could not occur there. But in the modern age, only the strongest vampires do so. The Prince of the city refers to this Tradition to legitimize her claim to rule.
- The Third Tradition. It states that a vampire must obtain permission from her Elder before she embraces a mortal, thereby creating another vampire. Before the modern age, the term 'Elder' was interpreted to mean her Sire, but now it is considered to refer to the Prince of the city she resides in. Usually, the penalty for violating this tradition is the death of both Sire and Childe.
- The Fourth Tradition. It states that a vampire is accountable for the actions of a Vampire she creates until the latter is deemed to be mature enough be be admitted into vampiric society. Until then, the Childe has no rights, and is under her Sire's protection, or may be destroyed at her discretion.
- The Fifth Tradition. A vampire must honour another's Domain. And so, when a vampire is newly arrived in a city, their presence must be acknowleged by the Prince or Seneschal. If the vampire is not acknowledged, she is not technically part of the Camarilla, and not protected by any of its laws.
- The Sixth and Final Traditon. In the past only a vampire's Sire had the right of destruction, but in the modern era the Princes has claimed it for themselves.